Monday, May 16, 2011

Emperor's New Groove

Hero: Patcha
Mentor: His wife, His mind
Threshold Guardian: Kronk
Herald: Kusco
Shapeshifter: Towns People
Shadow: Ezma
Trickster: Kronk, Kusco
Ordinary World: Patcha lives in his small house as a peasant. Kusco is the Emperor. He's selfish and doesn't care about anybody else.
Call To Adventure: Kusco gets turned into a llama! kronk is supposed to get rid of him and accidentally drops him onto Patcha's carrier.
Refusal Of The Call: Patcha doesn't want to help Kusco get back to the palace, because then Kusco would have his house torn apart.
Meeting with the Mentor: His mind is telling him that he's a good guy and no matter what he should help someone who's in need of help. He hopes by doing this that Kusco will change his mind on where he wants to build his birthday party water park.
Crossing the Threshold: They shake hands on the deal they make and go into the Wilderness!
Tests, Allies, Enemies: The bridge breaking. The huge fight they get in.
Approach: They get back to the palace and they go into Ezma's secret lab.
Ordeal: Ezma beats them there and she steals the vile that will make Kusco human again.
Reward: Friendship/ team work. They get the vile away from Ezma.
The Road Back: They are relieved and Kusco is about to drink the Vile and become human!
Ressurection: Ezma didn't die, she gets turned into a kitten! She snatches the vile out of Kusco's hand and tries to open if for herself.
Return With Ellxir: Kronk actually helps on accident and Exma gets smashed. Kusco takes the Vile and drinks it. He becomes human. Through their whole journey they become good friends and he decides to build his party spot next to Patcha's and they hang out!

No comments:

Post a Comment